Yeah baking AO into the diffuse is for the 'old' non PBR workflow. http://www.marmoset.co/toolbag/learn/pbr-theory http://www.marmoset.co/toolbag/learn/pbr-practice http://www.polycount.com/forum/showthread.php?t=146677
PBR is nice but that's up to you afterall Anyway the gloss map is flat, try put more details there as well so that they pop out a bit. Check this flat as exemple, it's awesome : http://www.polycount.com/forum/showthread.php?t=81572&page=4 Try to contrast a little bit more the details so that they pop out You can use the AO…