Quick update, hes retopod and unwrapped and i have started texturing but feel like im getting a bit stuck looking at it with the same eyes. I have tried to use green and purple tints on the skin to make the barbarian look cold so hopefully that comes across. Any paintovers or critique would be much appreciated. Also whats…
@Lockewood , cheers for that dude i totally forgot about that awesome resource from valve. I have added in some point light maps from my high poly and mixed up the lighting and i think it is starting to look better :D kind of losing the cold skin feeling now but that was always going to be a challenge. If you have any…