Sure, shading issues in Blender can be frustrating but are often solvable. It sounds like you've encountered a common challenge with geometry and smoothing groups. Double-check your normals, ensure edge splits are applied correctly, and consider adjusting auto smooth angles. Feel free to share the picture later for more…
Thank you for responding. I just ran into a weird shading issue in blender I've been trying to fix. It's a cube with a beveled edge top and bottom, but after trying to fix a weird bug with a line segment (wouldn't select with the loop cut) it kept shading improperly. If you are willing to try to help, I would appreciate…
Most of this makes sense but I don't really get this one. How are you supposed to discover new tools and processes if you can't ask questions about how people have achieved things? As an example Snefer's recent threads about his weapon and environment speed models are amazing and introduced me to the power of modo and…
First off, thanks for all the comments you guys! I'm really glad that people are finding my little rant useful or at least interesting. To the comments about harsh words, I've addressed this once here: http://www.polycount.com/forum/showpost.php?p=2221814&postcount=14 but I feel like I should say a little more. Yes, some…