Hello im having problems with displacement maps generated in zbrush and rendered in 3ds max 2012 vray 2 using the vray displacement modifier. The displacement map has seams :-(, i tried what i could but they still persist. - Using just the displacement map (not normal or diffuse), and in vray displ. modifier - 8192*8192…
Yes Norstu, i tried of course even that, the problem still occurs. I have tried even edge padding (or how is it called in Zbrush) at maximum (i believe its 16) and then something like 4, the problem still occurs. It is not that usual problem, am i right? I will try to retopo the hipoly mesh again with different topology so…