Hello i made this butterfly using maya, zbrush, xnormals and photoshop. I hope it will get accepted. LINK: http://steamcommunity.com/sharedfiles/filedetails/?id=367083317&searchtext= please vote
Here is another wip. just polypainted the poly islands and applied noise in zbrush with alpha ON. Also quickly polypainted the head just to get an idea. time to make sculpt for some normals! something yet seems to be missing for the overall design :poly141:
i modeled the hires stuff on maya. i guess ill go to zbrush and add just a bit of wear and tear and maybe do some polypaint while im at it aswell. next step for me is to build the low poly meshes, UV them and bake those muffins out.