Still to high resolution. Just cuz you're dynameshing doesn't mean you necessarily need to push that many polys when you're trying to get a basic form. Minus the hands. Separate that, since fingers don't play nice with low dynamesh scaling.
Thanks for the advice klown, I took it and it definitely helped! Here's the latest progress: What would be the best way of joining the head to the body without losing the detail I've sculpted? Never done projection or anything, and I guess I'd have to dynamesh to join them together? Want to do that without losing the…
I managed to dynamesh together and keep the detail, figured out how projection works! Really cool stuff! Also, I'm focusing my attention again on the face, tweaking it and going to define more stuff. What do you guys think of the proportion tweak I made here? I felt like the face was too elongated and almost kind of…