@ultramedia: I ran into that while sculpting. I usually set the crotch lower, too. Also, it's a good idea to not have the thighs be shorter than the calves, I think. :) I've set up a second version of her with no shading at all (diffuse only) to help me with previewing my textures. I've been wondering: Is there an easy way…
Okey doke, here's my procedural body texturing thing mixed with a face photo: Haven't figured out how to preview diffuse, normal *and* specular all at the same time in the 3ds max viewport hence the rubbery skin (looks better in UE4 though).
@Francois_K Good job on the body so far. If you want to stick more to the concept I'd suggest making her legs a bit thinner (especially around the calf area). @Pav3d Beautiful. You just made me hesitate to post mine for a minute. :o I'm aiming for low/mid-res with diffuse only materials. Unfortunately this month is filled…