Hi all, here are a couple of things I've been working on: Desert Canyon Marmoset Viewer Ship Deck visual target (Marmoset render) from Hyperborea thread
Here's what I have been messing with. My main target with this is practicing and learning texturing metal(s)/Gun metal. The model was a quick mock-up. I am still messing with it, experimenting. Working on it as I post this... lol
WOW ! Amazing Sutff ! Each time I sse one of your lovely substance material (or Bugo's) I want to learn Substance so much ... By my side I was tweaking a material I did a few weeks ago, and I wanted to try it in PBR. Was not dissapointed. (original target : Source Engine)
I'm working on a Virtual Reality environment: the players will be on the middle of the platform and be shooting at targets swarming around them: A few renders out of C4d and Unity as I'm building it out: Decently low poly count because this is going to run on samsung GearVR devices I also can't use any transparent FX like…
Hi all my little model video rotation [ame]https://www.youtube.com/watch?v=RV7opwKFApo[/ame] [sketchfab]95171d022f0241cc97b3694b07a0127b[/sketchfab] 3d low poly game model Tractor Par by derugin.s on Sketchfab [IMG]http://www.polycount.com/forum/<a href="http://imgur.com/TNwqjaY"><img src="<a…