really need to improve the materials on these renders, but still going good. need to fix the curves on the bonnet and the nose(?) bit, and then a couple of smoothing errors on the cockpit, then done on the exterior. interior i think i will do over summer.
This speed zbrush sculpt of John hurt was inspired by a 2D concept by David Boudreau, A few seats left for my online Zbrush workshop starting next week! Summer deal! Price has gone down! $350/Registration for my next Workshop is now open: https://gumroad.com/l/PnESj Online Zbrush course of 8 week lenght! August 10th to…
Pior! that Ken looks great Slosh, that's pretty spot on. Mad work! (you should totally lowpo it!) It's been super hot this summer, so I thought I'd sculpt a surfer gal before starting some freelance. I was hoping I'd figure out an interesting way to do watery things, but I ended up just using the lame-o typical ways like…
This was something I worked on over the summer. Fallout 4 inspired. The model is low poly but I've learnt a few modelling techniques since like how to fix the poles on a sphere and avoid weird shader artifacts. I'm moving onto something new to boost my portfolio. Cyberpunk 2077 has inspired me to work on a new environment.…