@ Marco Splash : I love those. Thanks for the breakdowns. My Comicon entry so far. Decided to mix Axe Cop and Hellboy. Still pretty much blocking mesh. thread: > > > > http://www.gameartisans.org/forums/threads/63821-Comicon-15-3D-Hell-Cop
Here's my first pass on textures for my comiccon entry. Still working on getting my materials to read better. I really have to get him out of this stagnant pose! Anyways...
@Yaxx I love Zspheres! I like how quickly I can get a base human form to dynamesh and start working into! Here's an update on my Comiccon submission. Going to start working on retopping and texturing.
Finally started a submission for the Comiccon 2015 challenge over at Game Artisans the other day. Doing a fusion between Hellboy and the Hulk. Here's my progress so far.
OrganizedChaos, amazing sculpt! I can't wait to see your final. I've been working on retopping my Hellboy Hulk for comiccon. Although there isn't a poly limit, I wanted to work with lower geometry. I've been really enjoying the satisfaction of getting clean normal maps on lower geo. Threw it in Toolbag to get a better look…