Hey, I think this is neat but I would revisit the boom box. It's pretty obviously a cube with a texture slapped on it. Give it some polygons and a normal map. :)
About 3 work weeks, the materials are just separated by polygons/material ID then textured with tiling simple Unreal materials. Basically like a modular building!
Two pieces I made for a renaissance equipment. I also done a 3 barrel pistol, but have to work better on polygon count and textures. Hope you like them.
I didn't use polygons to make it hollow because it seemed like a waste, so I was going to fake a hole in the texture. Apparently that got disabled or deleted or something... Something I need to fix up :)