Star Wars hype had me re-creating Kylo Ren's Light Saber, plus I got to try out Substance Painter (absolutely love working with it). Image is also from the Substance Painter 3D view.
Wow guys, there is some truly inspirational work getting posted here. I have a little update on the prop I've been working on. Still feeding off that EVO hype haha Normal maps are just about finalized and started the texturing process :D
Some renders of a character I wrapped up recently. I really wanted to get on board this PBR hype-train so I jumped straight in these past few months. Textured using Substance Painter with one 2048 map. He is sitting around 22K tris. [IMG][/img] [IMG][/img] [IMG][/img] [IMG][/img]
Screenshot saturday hype! We finally got a proper office space to work and this is what I and one level designer did in 3 days ( all new meshes and stuff but old shaders ). We have a super tight schedule and only a couple of people so we have to work really smart and sadly don't get the time to dwell too much on details.…