Working on hardsurface in Zbrush. Took a Destiny helmet concept and made minor tweaks. Still texturing then I'm going to do the low poly and play with PBR.
Thomson M1928 WIP Thought I'd model a Thompson to get some hardsurface practice. :) Still some parts to add and errors to fix Bake and Texture will follow:)
Hey guys, i'm calling this done (might do a low poly) An excersie in Hardsurface in zBrush, rendered with Keyshot :) (hope the link works... google drive) (edit. they didn't, i will try to fix it tomorrow :/ ) It should work now :)
Finally Im done with this one! Ive made a 3D fanart of Leon from Resident Evil 4. I wanted to make something more realistic and advanced then Im used to. This is the first time I'm making a proper hardsurface model too, pretty different from characters. ^^ Made with PBR pipline and rendered in Marmoset. I hope you like…