I have been working on my knowledge of 3dsmax. Here is a Winchester SXP Defender, textured within the Quixel Suite and fully animated. Here is a quick render in Marmoset: Attachment not found. Here it is in the game my brother and I have been working on: Attachment not found. I don't normally make hard surface models so…
Hello everyone! This is a low poly character that I made for a game in progress, Legends of the Chalice War. I used 3DsMax, Zbrush, Substance Painter and Marmoset Toolbag 2. Concept by Francis Brunet.
just finished this trailer for our game Brigador. all the art in the game you see i made in 3dsmax (pilot sculpts in zbrush) [ame]https://www.youtube.com/watch?v=1ajbfIRZApI[/ame]
First post of the year!! Been working on this new scene for the past two weeks getting use to 3dsMax again and learning Substance Designer. Going to start cleaning up the materials and start on secondary details.