I've been working on a track piece for a kart racer I've been working on, this is in Unity and has a moving LED shader for the LED displays. Normal map was made manually by baking the details seperately as floaters and compiling them in the final texture.
Hi, I do models and textures of stuff. Usually guns... Actually, always guns. It's specifically made to replace the HL2 / Black mesa 357, while keeping true to the original I've given myself some artistic freedom, basing it on the colt anaconda, king cobra and the python. I'm also using this to improve my modeling skills…