Material i made for The substance share material contest... a watermelon material. Watermelon in the back is with the aging parameter pushed up. https://share.allegorithmic.com/libraries/658
All awesome and inspiring work. It all keeps pushing me to be better! Here is something based off of a drawing I did some years ago. [SKETCHFAB]16e84050f9f34458a265306ef1307897[/SKETCHFAB]
I've been working in parallel to you it seems, except rather than pushing for the stylised route i've gone for more realism: Xpost: http://www.polycount.com/forum/showthread.php?t=154587
Hi everyone, Im very new to polycount and relatively new to zbrush. I am looking to push my character to the next level, comments and critiques are welcome! There is always room for improvement