Hello peeps! I've only noticed this now, so its probably a setting I changed... But here's the problem: when ever I select the Human IK hip controller in Full Body mode and copy paste a key from my time line, it copies everything EXCEPT the keys on the hips (I can see it in the graff editor)... So I tried using the other…
So what I'm thinking of doing is simply quarantine that animation scene. What I mean is Basically I will keep the broken scene, since it has all the animations i've done so far and I will create a new scene, import my model and everything else I can salvage (facial rig, bones, etc...) and I will re-map the bones onto a new…
So I went back into the iterations of my scene and found one that copied fine, I still cant figure out what I did for the hips to be ignored by the full body and body part mode, but I was wondering if you guys knew of a way to copy the animations I did on my character so far to the old on, without baking every single…
I just noticed that the hips don't even auto key anymore. Since I'm in body mode it key's everything else and as soon as i scrub my time slider, the hips will revert to there original position, but everything else will have keyed... which looks pretty stupid.