Just to make a note; I wish it would just be typical perspective issue. Naturally, you have to adjust perspective to make objects look acceptable. Check any photography tutorial about use of wide and telephoto lenses. But to be honest, that is not only issue you can encounter in ZBrush; - ZBrush perspective is a hack to…
Use perspective, even though it's not true perspective it will give you a better look than sculpting in orthographic mode, and when you bring it into a program like maya or keyshot it will look more correct. If you set the view angle to somewhere around 20 it's closer to a camera for a portrait, so that will help when…