[EDIT]: New steam store releases Modo indie & Mari indie Modo indie on Steam: http://store.steampowered.com/app/321540/ http://www.thefoundry.co.uk/about-us/news-awards/modo-mari-48-hr-sale/ Mari is gonna be on sale too but still gonna cost over a grand for a new license. Plug ins and training vids just 20% off though.
Mari now has the option to make Navigation work like other applications including Maya, Houdini and Softimage (Check under preferences->Navigation) Here is a quick example of using displacement /bump maps for cavity / dry brush painting. [ame=" https://www.youtube.com/watch?v=Ep7bJrE801E"]Mari Mask Painting - YouTube[/ame]…
EDIT:ThomasP summed it all up. Just adding a reason was (and I believe still is) that Mari doesnt pick up on normal maps for stuff like cavity painting A personal thing for me, is the camera orbit. I always orbit and tumble around like a drunk person - would love if it was possible to contrain it to Y or Z like in Zbrush.…
it's been a while since i used it but it struck me as a an app requiring a quite slow, diligent way of working. (at least a year ago) it could only do projection painting, did not work well with typical optimized (overlapping/mirrored) game UV layouts and had no realtime mirroring of paint going for it. it was also rather…
[ame=" https://www.youtube.com/watch?v=RtiLp_lUiQg"]Mari Indie Preview[/ame] Yep, certainly was an interesting idea. http://store.steampowered.com/app/289550?beta=0 Mari Indie is now available. The full feature set of Mari, no commercial limitations, $149.99 regular price with a launch sale of 25%. There is a limit on the…