Woohoo! Just bought it on Gumroad, yay! Only problem I have so far is that when I put stuff in the StartUpDefault folder, iPackThat won't run properly (the process starts but no window opens). I'm pretty sure it's not the file, since if I take it out of the folder, open iPackThat and then open the file from the iPackThat…
Mhhh seems like the serial.dat got broken. Try one thing. Locate the folder where steam installed the tool. Open context menu on ipackthat inside steam. Second tab, something with local files. There you can open an explorer view on the install folder. Look there for serial.dat and steamguard.bin. Delete both files and…
Maybe it would be better to do something like what Allegorithmic Substance does with linking Steam accounts, it opens a Steam webpage that asks you to sign in.
ok, will update the login info to clarify this thing :) the green button uses another api (open auth). I didnt want to add an api which is calling another api again. so i decided to use the direct steam api. that way its steam guard proteced as well. when i got the time i will look into it again to see if i can enable…
With the last version the model are not saved properly UVs are acting like the normal were flipped (bump map are opposite relief) If i re open it and re-export , it's good ...
first of all sorry for the troubles. will try to solve this as quick as possible. In the meantime i uploaded the last working version as beta branch. * open context on the ipackthat entry in steam and select properties. * in the new window goto section betas. * there is a drop down for the specific beta branch. * select…
After the last update i can't open fbx files in max2014 or blender 2.75 or above. In max 2017 can i import but the mesh is splited in elements. :/ Is it possible to revert the ipack version on steam?