Here goes: Below is a material setup that uses the terrain normals with masks. Make sure to experiment with this as it can form the bases for your landscape material and you can just change the Constant3Vectos with textures for a start: The colours will represent your basic texture placements. My terrain starts high and…
I know what you mean it can be bloody frustrating and at times overwhelming that's why you should start small and once you know what the nodes are doing you can increase the complexity of your materials. I have broken some things down for you to get a better grasp on what's going on. This is far from perfect and there are…