I've worked at 3 game companies in the PNW so far and all have used Zbrush to some extent. It looks like Zbrush is becoming a major part of game development across the board even in the casual market from what I've seen. Pretty damn amazing toy IMO.
I meant they didn't add anything in r7 for most important part - texture creation. Imo Zbrush is still a cool creative toy instead of being reliable and steady time saving and money making machine. That recovery option does make it hardly usable when it have to save gigs of data all the time. I agree that 64 bit version…
I worked only for 4 companies too so can't really call it tendency or something. Perhaps it's like Maya which I studied 15 years ago because everyone told it's getting the industry standard and then it had always been only 3d max so I almost forget Maya already. Toy or not but Zbrush while adding new bells and whistles…