Just wanted to share a simple scripted for quickly baking and exporting animations in Maya. There's quite a few clicks to go through the process, even more so if there is no proper layering for meshes etc, but with this script only one is needed!select `ls -typ joint`;BakeSimulation;select -tgl `ls -typ…
Updated with interface and more control Now you can select which steps to commit, or do them all at once! You can download the script here. I'm still learning MEL, having a blast!
Haha, thank you very much :) Wasn't sure anybody was using the script still... Seems like the download link broke I think I tried it some time ago in Maya 2017 and it worked fine, but haven't gotten my hands on Maya 2018. But I don't see why it wouldn't work. Edit: Please let me know if you need a new download link and…