It's been a while, it might not look like much progress but i learnt heaps about substance designer and finding my own groove regarding a texturing workflow. I am really getting comfy with substance designer and wanted to be able to change turret colors without having to go back and edit a psd etc. This is an ingame…
OK i am going to call these done, thanks for all the feedback, i have learnt a lot from this exercise, i would def do a lot of things different. It is time to move on to a new challenge.
Valid point, makes sense. No i didn't think there would be operators, you are right there is still way too much edge wear. I just didn't want it looking too clean and new. Thanks for the feedback will make more adjustments...