Obviously not, but this is why I said its a bad example and the point was the shape. This was the best example that I could find quickly to show the DIFFERENCES.. I don't know anything about their actual names.
I've been looking through a couple of the character mesh from the 3D Art Giveaway thread, and I was wondering, Polycount: Is it acceptable to have floating geomtries between what visually looks sewn together? For example, can I have the head geometry be floating even though the head geometry intersects with the clothing…
if you talking about me, then I'm not offended really :) I'm rather annoyed and even that is not very strong feeling. Do you know that there is an LJ community dedicated to so called 'klukva' which is a russian word for cranberry, but its also used to describe outdated western stereotypes about Russia and russian people?…
Okay dude this made a good view from yourself. Now I will be totally honest. I wanted to help you to make it better, but you took the bad namings in the example as the most noticeable part. Actually the most noticeable part is that you are really far from what you want to make. There are a few things that I didn't…
So, here is my ten cents. If your end goal is to really have a shot at a Character Artist spot on the OW team, I would suggest pushing your design much further. In fact, I would even go so far as potentially creating your own unique character that would fit into the OW world. A fanart skin is one thing but if you want to…
I think 1 looks best for the characters, the crazy hair has a cool vibe cut those hexagons on the leg tho, why do you need hexagons for ? You seem to be very inspired by bad sci-fi concepts, the pistols forms are in that same area Really take a step back with the pistols. How does a real pistol look ? Compare the…
Alright, I'm redoing this now because I want to join the Overwatch team and this could be vastly improved given the current examples now. Here's the concept I'm working on.
Hi Brian! However you have some nice progress there, I'd like to to point out that your version doesn't really reminds to Tracer, or at least I don't see it behind your version. It is coming from that there are many differences between your model's face, and the original. Eyes: I think the original has a combination of…