Hey guys, so today has been a really, really bad day for me. I am a little over a year into my game art education, and today I was told by numerous people in the game industry in Denmark, (my teacher among others) that I am much, much too slow at creating environment assets to ever even be considered for hire by a game…
Remember that you will also have fixes and bugs to deal with in a normal game. Take than into account too. Make models and textures in a way that allows you for fast corrections later. Your first goal is to get an asset done. Second, remove all bugs, because buggy asset is not finished. I think that's why people may…