So I just got a project that involves 3d printing. I've never had to model for a print before, it's kind of a weird shape so I was thinking about how I would create the rounded edges for the piece, but on second thought, I'm not even sure if I need to. So, do I need to use edgeloops for something I'm going to print? And…
Prior experience with 3d printing was using STL files exported from max, and essentially what you see is what you get. I've never had to add any supporting Geo.
hmm, not sure if i get you right, but a 3d printer will print the actual geometry of an object, so normalmaps or normalsmoothing etc isnt represented. That means if you want a rounded border, you will have to model it as such.
What kind of printer are you using? I find plastic extruders often don't lay down sharp looking edges due to the thickness of the plastic, so depending on the scale of the print you might not have to worry about smaller rounded edges.