So I'm attempting to create a short animation for my final years project in computer animation. I'm the artist on the project and we've decided on the kind of style we're looking for, along the lines of this: Naturally modelling and texturing the model is now problem. But I'm having trouble trying to figure out how I can…
Now I'm at work I thought I would dig up my old reference videos. [SIZE=2]For the Remainder[/SIZE] [URL="https://vimeo.com/36818561"][COLOR=#0000ff][SIZE=2][U]http://vimeo.com/36818561[/U][/SIZE][/COLOR][/URL] [SIZE=2]Painting with polygons tutorial[/SIZE]…
sobel edge detection or matcaps for the outer edges would be a start, theres a post around here called "amazing 3d that looks like 2d" that has some information you might appreciate. a paper overlay would have to be done in post production as far as I know.