This is super nice. You mentioned you didn't use floaters and everyone was modelled; just wondering why you decided this? Surely floaters cut down time spent and make things easier? Also any chance of some wires/tri count for your LP? Also what tex res this will be at? Keep it up!
@Xizu : Thanks Dude! HighPoly rendered in Keyshot. @Wesley : Thanks Dude! The most things are modeled in because i wanted to increase my hard surface modeling skills. Floaters are to easy ;) You may ask why 17k? Well, because of the Bullets. And here the unfinished UV Layout. At the moment im killing this stupid Smoothing…