That would be my long term plan. Part of the reason I'm doing a masters. Although I wouldn't necessarily want to teach Max 101 ;) What are you teaching?
I'm currently teaching in the Media Arts and Animation department. So, more focused on film and TV than games, though a lot of my students are interested, so we talk about the workflow differences when it comes up. My classes tend to focus more on technical implementation, so Maya 101 all the way up to advanced lighting…
You certainly don't need a Masters if you're teaching part-time, which they call Adjunct here. The colleges tend to be looking for active professionals who can come in and teach a few night and/or occasional day courses. There are definitely more tech art classes happening. Rigging is probably the most prevalent, though…
Yep. That's the main motivation. I've been building up a tech-art team at work and I saw people going from junior to senior and that's extremely rewarding! Main reason I don't see myself doing Max 101 is that I'm a technical artist - but well, maybe you don't need a MFA for that? ;) I could probably do it, but at some…