Hi @CAMPI, When you say upper and lower are you referring to the upper and lower half of the sphere or hemisphere? If you are talking about the lower half of the sphere, can you try the 'thickness' map bake and see if that gives you what you want? It may be inverted from what you are looking for, but that's easy enough to…
Sorry that it's not working for you. It sounds like it's running out of memory. How much ram do you have and how much ram on your GPU? How big are the files you are baking? Are you on Mac or pc? Are you using maya or max? If you are comfortable posting the files I can try to debug it. Rob
@Neox - Thanks for the feedback! I will change the demo period in the next release to be 30 days rather than number of bakes. It will ignore any bakes you have made in a the past and start counting from when you run the new version. @Neox - I'm sorry about the documentation, I agree it needs work. If there were key…
@linewmanill - I'm sorry to hear that. Are you running on Mac or PC? Are you using Maya or Max? If you're comfortable with it, you could post the files and I'll see if can figure out the crash.
@Tzur_H I can't recreate your problem. 1) Could you send me your mesh? 2) Were you using hard or soft normals on the low poly? 3) Which mighty bake settings did you use? 4) Which import settings did you use in UE?
@Campi The batch baking let's you bake any presets you wish. Each preset is independent. You can set up each present to be the same low poly or different low polys, it doesn't matter.