I'm looking forward to it. I bet the CPU-only Mightybake is still way better than running 32-bit xNormal 3.17.16 on Wine. For translucency maps check out https://steamcommunity.com/app/273390/discussions/0/619568074748698404/ and http://www.gamedev.net/topic/653094-baking-a-local-thickness-map/. It's basically just AO with…
@xizu - thanks for posting the crash. MightyBake currently requires OpenGL 3 or higher. It also requires a GPU that supports 32 bit floating point frame buffers. Your GPU may be too old. I'll add better checks for that in the future so it won't crash on you. Out of curiosity, would you mind posting your machine specs?