Hello Braddish, Glad to hear you like it :) Here's some math behind the blending modes. http://www.deepskycolors.com/archivo/2010/04/21/formulas-for-Photoshop-blending-modes.html I tried building it. Works just fine. SFX-file here: http://kostas.se/files/overlay_shaderfx.rar [size=-1]click me![/size]
Hi Kodde, I've been using the shader and its working out really well! :) I've created a layered shader that does vertex blending to blend between to layers. I've also been able to plug in the RGB channels from my packed reflect/roughness/metal textures that can go straight into a game. I have one question, kind of…