@Pyr, 2 1k textures is half the pixels of 1 2k texture. There are 2 * 1024 * 1024 = 2097152 pixels in 2 1k textures, but 2048 * 2048 = 4194304 pixels in 1 2k.
Let's all have some fun with this :) I will start off with just doing this as a bust. The goal I have for this month is ... 1. No basemesh. I used someone else's basemesh for my last 2 pieces. So this time I want to start from scratch. 2. Nice hair planes. Like, really really nice hair planes.
1. will try to render it out in UE4 2. will aim for triangle count and texture size of: High Res: 32k Triangles, 4096 Maps 3. aim to match the image with the Cartoony style. goodluck to everyone else :)
Yeah, I know it takes 4 1024 to make a 2048 sheet. But I dunno what is more efficient. I only say 2 sheets instead of 4 there because usually I don't see many characters like that.
That's up to you, I suppose. Usually I think it's for modular texture sheet for customization. (changing gears' color without changing character's skin. or vice versa.) I don't know what loads faster in term of performance or taking up less space. 2 sheet of 1024x1024, or 1 sheet of 2048x2048. Oh, the voting thread for…
@Nika Might want to tone down her lower body a bit. It looks like 2 different person for her upper and lower body. I'm sure she has to train up her whole body to be martial artist, not just her legs. @Zukan More muscles ^^ Here's my progress on her hair ^^ That Elsa tutorial link was very helpful ^^
@Trawler, Great progress! @Nika, The legs seem a bit too cylindical, I think it would do a lot if you spent some more time on them, because other than that it looks great. A single 2048x2048 texture would be much faster than 4 1024x1024, probably faster than 2 (less memory but more processing required). Of course there are…