miauu's Texture Dropper Pro greatly speeds up your texturing workflow and additional adjustments. It allows you to quickly drag and drop texture to multiple slots of an material at once using just your viewport. That material is applied to the object on which you dropped the texture. What you have to do is to select the…
Updated to version 1.1 Changelog: Added support for Standard(Scanline) and MentalRay(Arch&Design) materials. The grayScalled controls not works with those materials. Added new video in the first post.
Updated to version 1.2 Changelog: - added support for Corona renderer. The created Corona material will have texture applied as regular 3dsMax bitmap, not Corona Bitmap. The texture will not be visible in the viewport. You must press the "Show standard material in viewport" to make the texture visible.