Hi there, For a while I've been interested in how games like Fruit Ninja and Metal Gear Rising Revengence performed the act of cutting things in half, showing the inner part of the 3D model and spliting it into two or more meshes. I've tried looking it up and haven't exactly found much in the way of how to do it either in…
Games like Fruit Ninja just swap the models when you cut them. So the game shows you a "whole fruit" model, then when your cursor swipes across the physics mesh of the fruit (an invisible simple sphere shape), the whole model is made invisible and the pre-cut fruit model is made visible. It is given some physics forces to…