Thread Defunct; starting anatomy studies, see here: http://www.polycount.com/forum/showthread.php?t=143200 Hi, I'm starting a project where I'm hoping to make a realistic character bust rendered in Marmoset Toolbag 2. As a loose concept the character Reimu looks like this: In order to make a realistic interpretation and to…
This link might help you as well. A few articles there about this subject. http://maquillageobscura.blogspot.com/2009/11/difference-between-asian-and-caucasian.html Asian on the right side. ALso check her head width with eye ratio. Or the space between her eyes. Most of the times, the face width is 4.5 - 5 eyeballs. Nose…
I kind of disagree with almighty_gir in regards to abandoning this project at the moment, (all do respect) however he is right in the sense that you need more knowledge of anatomy. I think there is another way that you could learn how your particular characters face works by drawing her. Do about twenty to thirty short…
Okay where to start... So this post is possibly going to upset you, and that's okay... I'll understand. But it's going to contain a couple of knowledge bombs and shared experience, along with some piercing questions, so let's begin. You're not ready for this. You're currently not displaying basic anatomical principals when…
Thats a pretty good sign that I've failed. Lets try this again. I've been strictly using Yui Horie (the girl in the moodboard that is not about hair) as a reference with the goal of it being a japanese female as the subject (and if a likeness to her is achieved, thats even better). She is the only person being used for…
I think I'm gonna take Almighty_Gir's advice and take the time to study skulls, the muscle structure, and everything that makes up a face. I've started a thread on this, so if you'd be so kind as to pop in there sometime this week that'd be much appreciated. I can only hope that I can learn and improve anywhere near as…