Decided to do a couple more hours into the night and call it done. Gonna participate in the CGMA course soon so I'll prep myself with some anatomy practices. https://www.artstation.com/artist/fpk
Finished the window ( Relatively ) and the scene is starting to feel a bit more fleshed out. Still got a few props to go + the wall + refinement ( or throwing the floor texture into the bin ) Also started on the retopo of the dudes body , the hair i'm still working on but the body I'm happy with hence it's soon a low poly.…
Still haven't addressed the problem with the shitty texture on the tree , I'll do that soon. Progress of today. Almost hitting my 2k limit , gonna have to trim some triangulars on the rock , it looks odd on the wireframe , no idea what I was thinking there. Not sure about the grass texture either. To me it pops but maybe…
The "final 20%" depends on the style, of course, but overall it's the difference between "close" and "done" or "perfect". It's a bit easier to see when making a real object, or even a realistic one, and a bit tougher for a highly stylized style like yours. With stylized concepts, you often have to push past the concept,…