That's the hardest part at the beginning, identifying what could be new. I think you've come to the right place though. There are many challenges in current game production, with the switch from Gen3 to Gen4 that could need some research. For example, AAA games get bigger and bigger, yet workflows still need to change.…
what's your major? what's your research question? Writing a tutorial alone isn't anything worthy of a thesis/dissertation, unless you provide some NEW insight. Because there are already gazillion tutorials on this out there. This insight could be about modeling, e.g. a new technique. Or it could be about the way the…