Yeah, you won't get animation in Modo SE. Or particles. It's essentially the modelling/sculpting parts of Modo 701, but with limited export options (I think it's a 7.5k triangle FBX export limit). You also have no access to scripts or plugins like you'd get in full Modo. Honestly, it's pretty hobbled compared to the real…
Yeah. Literally only sounds good for modelling and texturing dota items. Even if it were more expensive I'd be all over a modo edition with just model/uv (and maybe some sculpt stuff) with no script or export restrictions/limitations. Or maybe in the future programs could be made in a modular format where you pay for the…