I just found out that I have tonight free, so I’m hoping to retopo this guy tonight. I’ve never done that before. I have topogun, xnormal, and zbrush. Anyone have a good tutorial that they can recommend to me for retopo, projecting the high level details, and baking out maps? I plan on searching tonight but I figured I…
I remember zbrush producing bad results if the Uvs are sharing the same space. Is this true for xnormal? I was going to try out those DOTA baking tutorials available on the front page if polycount tonight.
Question for the pros! Anyone know of a good tutorial for posing the high res model in brush for the beauty shot? I suck at posing in zbrush. Thanks! Adding goals too! Personal goals for this contest 1) Start the character in zbrush, no maya 2) Learn dynamesh 3) Retopo the character w/o maya 4) Make a sweet hand painted…