yeah substance is great, but PBR has a downside PBR have no Refractive channel so it cant do some glass material, it have a opacity channel but when u do a glass with opacity channel it seems fake, hope in the future PBR can support Refractive material with IOR
Substance Painter and Mari just seem like using a Ferrari in a 25mph zone for stylized work. If you're doing full PBR stylized stuff (Sunset Overdrive kinda stuff for example) then sure go for it. But the OP asked about WOWey art. For that use 3D Coat. Mainly cause like Torch said people there (and other stylized…
Haha, good response. Its possible to get a hand painted texture out of SP, but its also possible paint a house with a toothbrush. Its just not something one would normally do if they are trying to get the best results with the least amount of stress and time wasted. I have found it extremely difficult to blend with SP,…
How can I say this, I like substance painter product but I find it really counter-intuitive to my workflow. Despite its using the PBR workflow I find Mudbox is a easier application to use. Things like Alpha and Stencil setups make Mudbox much easier to use, specially when it comes to loading reference image library's. When…