Thank You guys for the various answers ! As mentionned, I was trying to avoid to use dynamesh because some part of my model like the face and the hands are much more detailed than the rest of the body, so to keep the details I would need to use a very high dynamesh resolution and have to rework it to get all that back ! So…
Curve bridge is repeatedly work for me on some tests, even when I go out of my way to make sure the topology doesn't line up on either end. You just need to make sure that symmetry is turned off and that the density difference isn't too severe (polygroup-padding takes care of that though). Other options: If your model has…
Hi there polycounters, I'm coming to you because there's something I can't find out how to resolve ... I want to merge two meshes : A head (very dense) and a body (less dense), but without using Dynamesh because there are some areas in my sculpts that are denser in order to hold more details ... I've tried to use the…
Well, he specifically stated that he wasn't planning on using Dynamesh - probably because it would create a dense polygon soup thus losing the hierarchical density that he established already. If some parts were already connected, the "close hole" tool could work. And indeed, it's a bit of a shame that the bridge brush is…