So, its been a long time, a really long time since I worked on a personal project larger than a simple texture or two in ZBrush. Two weeks ago, I started looking around for a concept or something to start. I never found a concept that inspired me too much, but I did find a lot of stuff I like. I've been looking at a lot of…
So I've been pretty busy at work and progress has been slow. But now that the Shadow of Revan expansion is wrapping up, I hope to have more time to devote on this project. Here is an update: got a wall sculpt done and built a test low poly in UE4 to help with texture map creation. So far no photographs have been used in…