For a living person it's better to scan using multiple cameras setup. My example of game environment, mostly photoscanned http://i.imgur.com/nxZQAZe.jpg
Yeah I figured those might be the best times during the day. I haven't really figured out though when dealing with the more smaller shadows that appear in the scans. For example if you scan a small little rock pile you have all these small fine shadows within the scan. Now I suppose the workaround to remove some of them…
That would be a great idea as long as you didn't need to do an original clothing design. Good fabric's expensive and the bigger the clothes are the more sewing you have to do, so working in 1/4 or 1/8 scale for example could save a good bit of time. Of course you would have to be careful to make sure that the clothes don't…
Hi there. Wondering if anyone has tried this technique? Let's say you wanted a brick texture, instead of having to have worry about lighting conidions or having your camera parallell to the bricks allignment, take maybe 10-15 pictures of the "area" where the bricks are. You will have alot more flexibility as you can…
hi Jonathan, sorry I have been too occupied lately, to answer your question : basically inflate in tools - deformation - inflate baloon. inflate is not to clean up noise, inflate technically is push tool in 3dsmax , ( baloon inflate is to grow in all direction. instead of just initial normal direction.) if u want to clean…
[ame]www.youtube.com/watch?v=yh3MSIEsh2w[/ame] Just got Skanect! Been blown away by some of the results some r getting using kinect for photogrammetry. Anyone else have Kinect examples? http://skanect.occipital.com/