Bootstrapping my first full 3D game project on my own (for now at least) using Unreal 4, Learning a lot for it, had to do basic animations create a rig and make a full character, pickup coding all of which has been new to me. its a hell of a experience I must say, its night and day working on this with near some new…
I've been trying to push myself as a programmer and have left art on the side for a while (I still love making art though!) In the last year I've discovered that at the end of the day, I'm not content with just making art, I want to make full games that can actually bring enjoyment to others. As a result, I've been trying…
I finished loads of my old personal projects at the start of the year. Felt great to have a fresh start and not having backlog of things that kept bugging me. With UE4 coming out in spring I started learning that and I did some simple scenes and generally finally feel at home there(didn't use UDK at all before). I also…
Starting with basics before moving into more complex scenes definetly helps. If you can't deal with 2 of them then trying more will just add to the stress! But building up gradually lets you focus on what matters. Earlier in the year I had to make a bunch of enviornment art and I didn't really know how to texture or even…