some more WIP art I was so excited the first time I figured out how to make a skin shader, this was an early test from around August. I rendered a lot of my nicer WIP shots with Marmoset Toolbag 2 and some Zbrush, Maya Viewport 2.0 or UE4 depending on what it was. This secondary character was just designed in a weekend to…
Got a month left till school ends! Still got lots of work to do for this project, but it's coming along nicely and there's always new things to get excited about. :) I've been looking into Zbrush tile sculpts and more height map usage/ blending materials. After those studies I gained a big boost. Also had my first art test…