Thank you! Is this better? I added a hair mass, added more cards, kept them closer to the main mass, and made the ends of the alpha thinner, to get a little softer effect. I also increased the specularity and gloss, and darkened the diffuse. I tried anisotropic, but it looks bad. I'm not sure if you can tell, but I'm going…
Thanks everyone for your comments, very helpful. Leinad yeah that's me. :) Workflow, let's see, I started in Maya with an existing bust, it was animateable at first but I found it was slowing me down to tip-toe around, trying to keep history, so I 'baked' it towards the end. Second was a ZBrush sculpt, now since I didn't…