I understand now, thank you. I do agree that one hero is a bit too restricting. Maybe two heroes, or three. However, each hero must have low item submission, imo.
more or less, we had a good suggestion about using a chart of the heroes with less cosmetics but we are still deciding the number of heroes. There was another suggestion about making it just one hero but personally I believe that is too much restriction
I think there was a lot of freedom with this month, it would be good to have a month with real restrictions. I think a good idea for next month is to have only one hero to work on (a hero that doesn't have many items). That way everybody will have knowledge about the hero and can give feedback for other peoples ideas. Dark…
@Markovnikov - Thanks! I wasn't aware of how recent the hero was to Dota2. Alright then, I'm still looking through the dire list to find something. So far I'm exploring the following heroes: - Lifestealer - Axe - Bloodseeker - Death Prophet
@TVidotto I think we can have one month where everyone makes items for one hero. There'll be a lot more communication and answerable questions because we're all working on the same hero. Venomancer is fairly low on items and new-ish to the workshop, I think it'll be ok.
we could try going for small sets this month. What i mean is 2-3 piece sets that would compliment Some parts of the heroes. Example: Butcher`s boilers set for pudge. I agree with danpaz3d with the low raster ideea... too much freedom on heroes brings us back to the overitem-ed ones. Dark seer sounds good, Leshrac, Booty…
@ No Pie For You!: Both Axe and Centaur have Reavers, and Axe and Tide have Blinks. As long as the two are very clearly for the different heroes, I don't think they're going to have a problem.
I think this idea is great but may be too much restriction for the other guys. lets see what they have to talk about it Should we restrict the next month to one hero? the good side is that everyone will learn a lot by seeing the others work in progress, like how to work with the color scheme, poligons limitation for the…