Such awesome work, best environments and models I've seen in a good while. What's a typical polycount for props/assets in scenes like this for PS4/XB1? Can we also get some sweet UV shots? Thanks for sharing guys!
Awesome work thanks for posting guys. The art is stunning across the board I have taken tons of screenshots of just things like props and rocks on the PS4 lol. The sky box's really blew me away though I remember the first time I looked up on the moon and saw the broken up space station I was like wow. Same on mars with all…